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    Now You're Playing with Power: Nintendo and the Commodification of Nostalgia

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    Date
    2017-05-01
    Author
    Cuff, Steven
    Department
    Media Studies
    Advisor(s)
    Michael Z. Newman
    Metadata
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    Abstract
    This thesis explores Nintendo’s past and present games and marketing, linking them to the broader trend of the commodification of nostalgia. The use of nostalgia by Nintendo is a key component of the company’s brand, fueling fandom and a compulsive drive to recapture the past. By making a significant investment in cultivating a generation of loyal fans, Nintendo positioned themselves to later capitalize on consumer nostalgia. The commodification of fan nostalgia is evident across multiple platforms, from the development of the Virtual Console digital game storefront to the use of pastiche and remediation in multi-generation, Nintendo developed franchises. Additionally, Nintendo frequently places their heritage front and center and creates tightly controlled spaces to guide fan discourse and continue to shape the Nintendo legacy on their terms.
    Subject
    Commodification
    Nintendo
    Nostalgia
    Retro Games
    Videogames
    Video Games
    Permanent Link
    http://digital.library.wisc.edu/1793/91294
    Type
    thesis
    Part of
    • UW Milwaukee Electronic Theses and Dissertations

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